AI Insights · Timothy · July 2024
Top Down Games on iOS in Kuwait: Q2 2024 Performance
Discover the performance trends of the top 5 top-down games on iOS in Kuwait during Q2 2024, including metrics on weekly downloads, revenue, and active users.
During the second quarter of 2024, the top 5 top-down games on the iOS platform in Kuwait showed varied performance trends. The data, provided by Sensor Tower, highlights key metrics such as weekly downloads, revenue, and active users.
Whiteout Survival experienced a fluctuating revenue pattern, peaking at approximately $97K in the first week of April and reaching around $73K in the final week of June. Weekly downloads saw a significant increase, starting at 1.9K in early April and peaking at 6.9K in the first week of June. Active users grew steadily, rising from 7.5K to 13.9K throughout the quarter.
Yalla Ludo - Ludo&Domino showed a diverse revenue trajectory, with a high of $44.5K in late April and a low of $17.2K in mid-June. Downloads remained relatively stable, with a slight increase from 660 in early April to 952 by mid-June. The game maintained a consistent active user base, fluctuating between 11.9K and 12.4K.
Texas Hold'em Poker: Pokerist saw a notable spike in revenue, reaching $50.7K in mid-April before settling around $21.9K towards the end of June. Downloads remained low but showed a minor increase from 67 in early April to 138 by June. Active users also saw growth, increasing from 264 to 466 over the quarter.
Mobile Legends: Bang Bang exhibited fluctuating revenue, peaking at approximately $50.6K in late April and ending the quarter at around $20.8K. Weekly downloads showed a gradual rise, starting at 491 in early April and reaching 683 by the end of June. Active users remained relatively stable, hovering around the 2K mark, with a slight increase towards the end of the quarter.
Ludo STAR had a steady revenue stream, peaking at $26.5K in late April and ending June with around $16.7K. Downloads demonstrated a gradual increase, starting at 1.4K in early April and reaching 1.7K by the end of June. Active users showed consistent growth, rising from 43.6K to 44.8K throughout the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.